e◆ such projects i〓n the works &

e still◆ enjoying MO〓BA on phones.◆iResearch aske●d 1,190 Ch◆inese esports ●pl

北京 项目分类 2013/03/02

〓created by th〓e author of the

ayers about w●hy they star●ted to pla○y. 74.3 percent of t〓hem said, "my ●frien

北京 项目分类 2013/03/02

inal boo◆k series George R●.R. M

ds are playin●g."71 percen■t of the pla〓yers also s◆aid they upgr●aded their PC

北京 项目分类 2013/03/02

●along with British■ screenwrite

to◆ play PUBG, as ○the game requires ●mighty "gaming rig" ●to run fluent◆ly.Ap

北京 项目分类 2013/03/02

鰁 Goldman.T◆he statement add〓ed

art from■ the general mas●ses, professional p●layers are also se〓eing some cha■nges in their car●eers.

the pre○quel, if p○icked up, wil

Esports, or◆ video game in gen〓eral, was not a ●good thing ●in China fo○r more

北京 项目分类 2013/03/02

than a d〓ecade. Even CCTV, 〓the owner ○organization of C●GTN, used ■to call online● gaming "the elect●ronic heroin?/p>

es〓ports club◆ Royal Never○ Give Up and its s〓tar player, Jian "〓UZI" Zihao.T◆he boys just ●won an Internation■al

LOL tourna○ment and re〓venged against Sou〓th Koreans on M●ay 20.This event◆ is spreadi●ng fast on China'■s social m

edia ●website. Mos〓t people reacted gl○adly instead of● saying "gam●ing is no ●good" like ●years before.●Big compa

nies also◆ spot this● social change. E-○commerce g●iant JD, retaile●r Dining and◆ gaming-an■ime video pl◆atform Bi

Collect from /

lib●ili are among the ○investors o◆f the espo◆rts clubs.A●lthough the ◆situation is stil■l well behind ◆South Korea (w■here national airli◆nes are holding■ tou

rnaments and ●Samsung, SK Telecom■ have their○ own clubs)

北京 项目分类 2013/03/02

●, it's gett●ing much better tha●n five years ag●o.Retur

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ning to ○the livest●reamsWhen webca○sting first becam●e

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famous in China, g■aming is the ■most important con■tent.

北京 项目分类 2013/03/02

For yea■rs, the top sectio■n of China's la○rgest onlin●e

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live streami●ng website Douyu has■ been LOL.As strea■min

北京 项目分类 2013/03/02

g goes into the m◆ainstream 〓Internet, th●e content has ?/p>

北京 项目分类 2013/03/02

xpanded from deskto〓p computers to〓 smartphones and rea?/p>

北京 项目分类 2013/03/02

鬺 life.But the ■trend is revers〓ing back t●o gaming, ●a

北京 项目分类 2013/03/02

s the iResearch■ report shows.Ga■me streaming websit■es a

北京 项目分类 2013/03/02

re at active fu○sion with other t●ypes of live◆ video pla

北京 项目分类 2013/03/02

tfo■rms.Streamer is ◆more important th◆an a platform, ●t

北京 项目分类 2013/03/02

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